Description
-
This game is still under development.
-
The veridian circles are obstacles which randomly drift about.
-
Collision detection is enabled once the obstacles no longer overlap.
-
The tanks will navigate around the obstacles to pursue targets.
History
-
I previously wrote this game in the Java programming language in 2003.
-
It was deployed as part
of the
CroftSoft Collection.
-
I featured it in my 2004 book
Advanced Java Game Programming
in a chapter describing how to use the A* algorithm for path-finding.
-
In 2023, I converted the Java code to the Rust programming language.
Since Java applets are no longer supported in Web browsers, I compiled the Rust
code to WebAssembly (Wasm) to get it to run in a webpage.
See my
Rust and WebAssembly
research page for links to tutorials that I wrote on how to do this.